€819.16 – €1,888.80

Improving the Effectiveness of Adult Training with Thiagi

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Location

Espace Jacqmotte

139 Rue Haute

1000 Bruxelles

Belgium

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Event description
This 3-Day workshop is the opportunity to develop your own mastery of Thiagi's radical and proven techniques.

About this Event

Day 1: An Introduction to the Design and Delivery of Learning Activities

This workshop demonstrates how to encourage your learners to interact with each other, with the training content, and with the you, the facilitator. You begin the design part of the session by exploring 60 different interactive strategies. You then learn to rapidly create five of these powerful strategies. In the facilitation part of the session, you learn how to conduct these interactive exercises without losing control, wasting time, and being attacked by participants.

Benefits and Learning Outcomes

1) Experience, select, create, and modify these types of training games:

1. peners that jump start your training session and establish a climate of caring and sharing.

2. Interactive Lectures that combine structure and control with playfulness and spontaneity.

3. Structured Sharing Activities that let your participants learn with — and learn

4. from — each other.

5. Textra Games that convert dull handouts into dynamic tools.

6. Jolts that last for less than 3 minutes and provide a lifetime of insights.

7. Closers that review the new skills and action plans for immediate application.

2) Transform participants from hell to supportive allies.

3) Maximize reflection and insights through systematic debriefing.

4) Modify facilitation to better suit the participants.

Day 2: How to Design and Use Different Types of Training Games and Learning Activities

How can you count the benefits of using games and activities in your training sessions?

Here’s a sample list:

• Games and activities attract and maintain the interest of the new generation that is entering

• the workplace in greater numbers.

• They blend education and entertainment to keep participants engaged.

• They utilize the proven advantages of active participation.

• Because they provide frequent opportunities for practice and feedback,

• they produce performance-based learning outcomes.

• They capture the advantages of teamwork and collaborative learning.

• They transform trainers into facilitators.

If you agree with all these statements but you are worried that it requires a lot of skills and time to design training games and learning activities, wait until you experience Thiagi’s framegame approach and design an effective training game in a matter of minutes.

Benefits and Learning Outcomes

1. Experience, explore, design, develop, evaluate, revise, and conduct these types of training games:

• Board Games that revive bored participants.

• Card Games that increase the players’ fluency with principles and procedures.

• Improv Games that apply a spontaneous process to explore key concepts.

• Instructional Puzzles that encourage participants to employ new ways of thinking.

• Magical Events that engage participants in new ways of learning.

Day 3: How to Design and Use Different Types of Simulation Games

Can you provide real-world learning opportunities — without incurring the risks and costs associated with them?

Yes, you can — by using simulations. Because simulation activities are very similar to on-the-job training, they ensure effective transfer and application of what you learn in the workshop to the work place. Simulation games provide immediate and realistic feedback. They reduce the risk to the players. Any inappropriate decision or action during the play results in negative consequences — but only in a make-believe environment. Simulation games also provide opportunities for repeated practice. You can discover important principles and practices through trial-and-error experimentation.

Different types of effective simulation activities focus on selected aspects of reality. This workshop provides you with skills associated with the design and delivery of a variety of simulation games.

Benefits and Learning Outcomes

1. Explain the key characteristics, advantages, and limitations of simulation games in corporate training.

2. Remember, Simulation Games convert the context of the workplace to the security of the training session. Experience, explore, design, develop, evaluate, revise, and conduct these types of simulation games:

• Interactive Story Activities move participants from passive listening to active sharing.

• Reflective Teamwork Activities that use action-learning techniques for immediate insights.

• The Case Method that encourages participants to analyze a realistic challenge

• and make effective decisions.

• that helps participants practice appropriate behaviors in response to challenging situations.

• Debriefing Games that relate the simulated situation to workplace realities.

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(*) Thiagi's Interactive Learning Techniques

Interactive techniques applied to adult learning have been used in training workshops, classrooms, and many other contexts for decades now. Thiagi is one of the founding thought leaders who paved the way for their effective usage. Having delivered programs to businesses and non-profits in over 25 countries over the last 40 years, Thiagi has mastered the art of training the trainer.

The Thiagi Group has conducted training workshops for several years in both Belgium and France. Most recently, Thiagi has collaborated with Mieux Apprendre and Bruno Hourst delivering similar programs in Paris and Brussels.

Both Nathalie Jacquemin and Gautier de Pierpont have been certified as trainers in the Thiagi methodology, conducting programs of their own, as well.

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Please note other dates with Thiagi, for beginners and experts

and contact in direct Nathalie Jacquemin for registration :

nathalie@declikformation.be

Workshop 1: Basic Concepts of Ludopedagogy – for teachers (1-day on November 12, 2019)

This 1-day workshop is designed to introduce the use of games to teachers, and more generally anyone who wants to discover the basic concepts of ludopedagogy. It will be facilitated by Thiagi, Nathalie Jacquemin and Gauthier de Pierpont. The workshop will use different types of interactive techniques to explore the use of training games in education.

Workshop 3: Advanced Interactive Training Techniques – for experienced facilitators (1-day on November 16, 2019)

This 1-day session is designed for participants who have taken earlier workshops conducted by Thiagi, The Thiagi Group, or Nathalie Jacquemin, it is particularly useful for participants already with experience designing and facilitating training games and activities.

More info on : https://www.declikformation.be/info-thiagi-en

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Espace Jacqmotte

139 Rue Haute

1000 Bruxelles

Belgium

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